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We’ll be engaged on a evaluation for Bat Boy, so I obtained in contact with Sonzai Video games to speak a bit concerning the recreation and its improvement. Come test it out!
PS4Blog: Hello! Thanks for becoming a member of us this morning. Might you please assist us get began by telling our readers a bit about your self and your work?
Hey! My identify is Sergio Matta, and though I’m initially from Spain, I’ve been dwelling in Osaka, Japan, for the final ten years or so.
In Spain, I labored as a programmer for apps not associated to gaming whereas I used to be devoted to recreation improvement as a pastime. Primarily making 3D maps for video games like Staff Fortress Traditional, Counter-Strike, and different video games primarily based on the Half-Life engine. I made a decision to return to Japan to focus all my efforts on recreation improvement.
After working at an organization over right here for a couple of years, I arrange my very own studio. It’s known as Sonzai Video games. My first recreation launched below this new studio was Tremendous Sami Roll, and I not too long ago simply launched Bat Boy. The studio continues to be very small, although, so it’s mainly simply me in the meanwhile!
PS4B: Bat Boy is out now on consoles. How would you describe the challenge to somebody who’s by no means heard about it?
Bat Boy is a fast-paced 2D motion recreation impressed by the 2D platformers from the 8-bit period. Whereas it takes components from video games equivalent to Mega Man, Ninja Gaiden, and DuckTales, it additionally provides fashionable recreation design to it, to hopefully make it extra satisfying for a wider viewers.
The character Bat Boy can deflect nearly any projectile that’s thrown towards him, working nearly as a parry mechanic. On prime of that, he’s an especially quick runner and has tons of mobility choices for all types of gamers.
If you wish to take it straightforward, you’ll be able to. However if you wish to go as quick as potential whereas hitting enemies and deflecting projectiles backwards and forwards, this recreation will make you’re feeling like a badass! Consider Bat Boy as a really agile ninja with a bat, hehe.
PS4B: How did the sport change between the model accessible within the demo through the Kickstarter marketing campaign and the model we now get to take pleasure in on PlayStation and Nintendo Swap?
Not a lot. The unique demo was a brief part of the start of the sport. Nevertheless it was in any other case fairly consultant of the ultimate product. Within the remaining recreation, we simply added polish on prime of that, and naturally, much more ranges!
PS4B: Bat Boy is actually very completely different from Tremendous Sami Roll. What drew you to work on a 2D motion platformer with an old-school vibe?
With a couple of exceptions, I don’t actually take pleasure in taking part in AAA video games due to all of the narrative content material that it’s a must to sit by earlier than you can begin transferring your character round.
I just like the old-school mentality the place you’re thrown into the motion in a short time with minimal exposition. Nintendo nonetheless makes video games like this, and I like it. In each video games, Tremendous Sami Roll and Bat Boy, you’ll not discover groundbreaking storytelling. What you’re going to discover could be very enjoyable and interesting recreation mechanics from begin to end.
The rationale I’m explaining it’s because, from my perspective, each Sami and Bat Boy are form of comparable in that sense. They’ve that retro really feel to them. Nonetheless, they’re in any other case fairly completely different, after all. 3D design has at all times been a pastime of mine, so making Tremendous Sami Roll was a no brainer. I had a number of enjoyable creating it (and taking part in it too).
Tremendous Sami Roll is unquestionably not for everybody, as it may be fairly difficult, however I nonetheless like it. Bat Boy, nonetheless, is extra the kind of recreation I play most frequently once I get dwelling at evening. A retro-style recreation that, regardless of how a lot time it’s a must to dedicate to it, you’ll have a blast. It additionally occurs to be from a style of video games that’s extra fashionable than physics-based 3D platformers (Tremendous Sami Roll), so I knew early on that extra individuals would take pleasure in it than my earlier title.
So, whereas each video games are very completely different, each are, in a method, what I take pleasure in probably the most in gaming. One as a recreation designer and the opposite as a participant.
PS4B: Are you at the moment contemplating engaged on any DLC for Bat Boy?
That may be a consideration, for certain. However there’s not a lot I can say about it proper now. It’s one thing that’s not solely my choice to make but additionally for the writer, X PLUS Video games.
PS4B: And that’s on a regular basis we’ve for right this moment. Is there one thing else you’d like so as to add earlier than we go?
I’m actually completely satisfied that individuals are having fun with Bat Boy a lot. It’s additionally been a number of enjoyable for me to work on it, so I couldn’t have hoped for a greater end result. Thanks all, and thanks for having me for this interview!
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