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Now here is a blast from the previous, as we have simply been knowledgeable by Liqmatrix, that the traditional Arcade recreation of ‘Popeye’, has been launched as an RC1 construct for the Atari XL/XE with a VBXE as an Arcade conversion by woj. In an analogous vein to Donkey Kong albeit not nearly as good, you play as Popeye and should accumulate hearts, musical notes and the letters H-E-L-P that the lovable character Olive drops from the highest of the display screen. However be warned, identical to the cartoon, Brutus will get in your approach with the assistance of the unhealthy Sea Hag!
This is what the creator says concerning the RC1 model that was launched in Feb. ” Doing this at present is not any coincidence, it has been precisely one 12 months since this was began right here. The CAS model is usually for laughs and masochists, the UF2 information although are real A8 Pico Cart information which you can set up natively (watch out although, it should take away something you’ve on the Pico Cart, together with the uploaded pictures / information), and it then additionally has the rating saving operate (it’s one thing solely examined at present for some minutes, had huge issues making it work at first, but it surely appears OK now)”.
The next is the record of know points that aren’t more likely to ever get fastened:
- If the NTSC model occurs to have display screen glitches (together with on Altirra), press V at any time to rectify (this is because of not too long ago found “function” on NTSC VBXE installations). As soon as the consistency of this function is confirmed, the assist for the V key can be eliminated
- Saving scores to a really excessive velocity SIO system causes the “Saving scores…” signal to solely blink and in any other case the scoreline turns into uniform colour of the final degree’s background at some point of saving. Not fixable with out rewriting bigger elements of code. Additionally, this display screen flick is more likely to swap the interlace fields. So higher to not use too excessive velocity SIO ;
- Some sounds (most notably strolling flat and on stairs) can have a “phasing” left/proper sound impact to it on some events
- Not all recreation speeds, together with music, are 100% match between PAL and NTSC programs, nevertheless, effort has been made for each variations to be comparable sufficient.
- The Rybag’s interlace hack mode was not correctly examined on NTSC machines, on PAL machines additionally reasonably in reality. Usually, the interlace mode is a hit or miss scenario relying on the actual setup. Probably the most positive choice to have it working is to have Sophia 2 put in alongside the VBXE.
- Exiting the sport via RESET is not going to restore the VBXE palettes or Sophia 2 settings in all conditions (not fixable IMO on account of system’s structure). Additionally, when ran on NTSC machine the colours are (if/when) restored to the not too long ago launched NTSC VBXE palette, even when the put in / lively core has PAL colours (this isn’t detectable from the sport code).
- The mono mode of the sound was solely reasonably examined, stereo setup is suggested.
- Exiting the cartridge model to SpartaDosX (no matter Ctrl-X or RESET approach), or beginning the cartridge for the second time with the CAR command takes appreciable time on account of SDX saving / restoring the reminiscence contents (pondering it is a productiveness cartridge whose RAM reminiscence is value saving ;)). Consult with the SDX guide on the way to neutralize this to hurry issues up.
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