Home Retro Gaming Indie Retro Information: WinUAE 5.2.0

Indie Retro Information: WinUAE 5.2.0

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Indie Retro Information: WinUAE 5.2.0

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New options/updates:

MacroSystem DraCo emulation. Full emulation besides V-Lab Movement video board which is completely undocumented. Amiga clone with out Amiga customized chips.

Picmatic Marbella Vice mild gun laser disc arcade sport is now absolutely working.

American Laser Video games and PicMatic statefile assist.

Genlock emulation show positioning/scaling updates.

Retina Z2 and Z3/Altais RTG board emulation. (NCR 77C22E+ and 77C32BLT SVGA chips)

S3 Trio64 PCI RTG board.

On display led font is now configurable, settings in GUI Miscellaneous panel.

A2410 updates (Newest Picasso96 driver with DMA mode enabled graphics corruption)

All emulated RTG boards now autoswitch (Automated swap between chipset mode and RTG mode). Beforehand solely RTG boards which have built-in switcher and PCI RTG boards autoswitched.

Don’t emulate particular circumstances in native chipset display mode final and first line(s) except Overscan mode is Overscan+ or larger. (For instance OCS Denise prime and backside line mismatched blanking begin and finish)

NTSC mode display vertical positioning improved.

Disk swapper insert/take away cursor place now works as anticipated. Similar picture could be inserted in a number of slots.

5.1.0 Bug fixes:

Quick 68020+ mode interrupt timing repair. (Some video games hung or had lacking or badly enjoying sound)

Copper timing was unreliable in non-CE modes (Primarily affected horizontally multiplexed sprites)

Darkish mode was not initialized if config file was began immediately (for instance from command line), with out opening GUI. Some sub-dialogs did not assist darkish mode.

Zero size disk DMA with enabled disk phrase sync by no means completed (some copy protections did not work).

Recreation Ports panel default config overrode button 4 with on display keyboard allow/disable possibility even when it was already configured in Enter panel.

Older bug fixes:

Any TV overscan possibility + NTSC mode: few pixel grapohics corruption was seen in proper fringe of display.

Many {hardware} emulated RTG boards had issues with horizontal panning.

68040 MMU emulation repair. (MOVEM restart did not work appropriately in all conditions and MOVES 68040-only particular case bus fault conduct was incorrect)

CyberVision 64/3D and Picasso IV overlay fixes. P96PipDemo is now working appropriately.

Ateo Pixel 64 had BGR/RGB swapped colours in most coloration depths.

UAE AHI ignored AHI quantity slider setting.

Mounted mouse cursor leaping randomly when in pill mode and clicking mouse button(s).

Recreation Ports panel enter machine sort getting caught or getting into Take a look at/Remap window crashing in some conditions.

Some config file and registry/ini paths had been all the time written in absolute format even when WinUAE was configured to relative path mode.

“AVI output enabled” (and few related on/off buttons) button sort modified, beforehand they labored unexpectedly in some conditions, seen state was not all the time matching inner state.

Some sub dialogs (for instance Gameports enter mapping autofire) had outdated model and no excessive DPI assist.

256 coloration screenshot mode created incorrect colours in some conditions, normally when AGA and virtually all palette entries had been allotted.

Altering some native show settings (Filter/Show panel) settings did not reset all required show parameters till full show reset (for instance window was resized)

[Please don’t post bug reports in this thread.]

(Plans for subsequent model(s): one more chipset rewrite to make chipset emulation absolutely correct with VPOSW writes, even when writes are actually bizarre)

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