Home Gaming Sergiy Galyonkin, SteamSpy creator who helped launched the Epic Video games Retailer, has left the Fortnite maker after eight years

Sergiy Galyonkin, SteamSpy creator who helped launched the Epic Video games Retailer, has left the Fortnite maker after eight years

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Sergiy Galyonkin, SteamSpy creator who helped launched the Epic Video games Retailer, has left the Fortnite maker after eight years

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Sergiy Galyonkin – aka Mr. SteamSpy himself – has left Epic Video games after nearly a decade on the Fortnite maker, together with six years as its director of publishing technique, saying that he’s not “a superb match” for the writer.



After plenty of years within the video games trade, Galyonkin got here to wider web fame in 2015 because the thoughts behind Steam data-tracking website SteamSpy, which estimated helpful data reminiscent of playtime and sport gross sales on Valve’s PC storefront by gathering knowledge from customers’ profiles.


That data was particularly helpful for Epic, who employed Galyonkin as Japanese European head of publishing in 2016. Galyonkin then shifted into the position of director of publishing technique shortly after and helped the Unreal maker launch its personal Steam rival, the Epic Video games Retailer, in 2018, utilizing among the knowledge from SteamSpy. That very same 12 months, Valve up to date its privateness settings, reducing off entry to the info that SteamSpy had been constructed on.


“We challenged the established order in sport distribution with the 88/12 income share,” Galyonkin stated of his time at Epic.



Asserting on Twitter that as we speak, October 2nd, was his final day at Epic, Galyonkin expressed gratitude to “my former Epic Video games colleagues and Tim Sweeney for permitting me to assist construct Epic 4.0”.


“Now, Epic Video games is on its technique to remodeling from a sport developer, engine creator, and writer right into a platform – Epic 5.0,” Galyonkin continued. “I’m not a superb match for this new model of Epic; it requires individuals of a unique form.”


He was additionally there for the launch of Fortnite in 2017, which he stated “grew to become a kind of self-reinforcing cultural phenomena I wrote about only a 12 months prior” in proving that “free-to-play with out pay-to-win can work at scale”.


Galyonkin expressed thanks for Epic’s donation of $144 million to help charities working in Ukraine within the wake of Russia’s invasion, saying “it means the world to me [and] I’ll endlessly be grateful”.


Galyonkin confirmed that he would stay within the video games trade, saying he “hope[s] to be extra vocal now that I don’t have to fret in regards to the PR division knocking on my DMs”.


Galyonkin didn’t affirm whether or not his departure was associated to Epic’s latest announcement that it could lay off greater than 800 employees as the results of heavy funding and decrease than predicted income returns from Fortnite.



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